Monday, 15 October 2012

Applying finishes to a Pachinko ball

Today in class we learnt how to render a pachinko ball along with its context. We were also taught on how to apply lighting, using the "Glow" function.

The pachinko ball placed within a room

Lighting glows were applied into the room
Shadows come into play when omni lights were taken off the grid


Process of applying additional features
Finished product with proper choice of wall color, and glow

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